|
Class Summary |
| Board |
The main model object in the game, the board represents the
entire map and all the pieces on it. |
| BoardLoader |
|
| BoardReader |
The board reader is used by the editor which does not need the player
information, so this is stored in the PlayerData object and only read
as part of loading a game. |
| BoardWriter |
Start with this storing in memory as a JSON data structure. |
| Cell |
|
| EffectBag |
A bag representing the items in a cell. |
| ItemBag |
A bag representing the items in a cell. |
| WriterBase |
Base class for serializers. |