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Packages that use State | |
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us.asciiroth.client.agents | |
us.asciiroth.client.agents.npc | Non-Player Characters |
us.asciiroth.client.core | |
us.asciiroth.client.terrain |
Uses of State in us.asciiroth.client.agents |
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Methods in us.asciiroth.client.agents with parameters of type State | |
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static Agent |
AgentUtils.getAgentOtherState(Agent agent,
State state)
Convert the agent to the opposite state of the state that is provided to this method. |
Constructors in us.asciiroth.client.agents with parameters of type State | |
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Pusher(Direction dir,
Color color,
State state)
Constructor. |
Uses of State in us.asciiroth.client.agents.npc |
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Constructors in us.asciiroth.client.agents.npc with parameters of type State | |
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Archer(State state,
Color color,
java.lang.String message)
Constructor. |
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Archer(State state,
Color color,
java.lang.String message,
Color questColor,
Color doneColor,
java.lang.String inQuestMsg,
java.lang.String flag)
Constructor. |
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Commoner(State state,
Color color,
java.lang.String message)
Constructor. |
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Commoner(State state,
Color color,
java.lang.String message,
Color questColor,
Color doneColor,
java.lang.String inQuestMsg,
java.lang.String flag)
Constructor. |
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MallocArcher(State state,
Color color,
java.lang.String message)
Constructor. |
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MallocArcher(State state,
Color color,
java.lang.String message,
Color questColor,
Color doneColor,
java.lang.String inQuestMsg,
java.lang.String flag)
Constructor. |
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MallocCommoner(State state,
Color color,
java.lang.String message)
Constructor. |
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MallocCommoner(State state,
Color color,
java.lang.String message,
Color questColor,
Color doneColor,
java.lang.String inQuestMsg,
java.lang.String flag)
Constructor. |
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MallocNoble(State state,
Color color,
java.lang.String message)
Constructor. |
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MallocNoble(State state,
Color color,
java.lang.String message,
Color questColor,
Color doneColor,
java.lang.String inQuestMsg,
java.lang.String flag)
Constructor. |
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MallocRifleman(State state,
Color color,
java.lang.String message)
Constructor. |
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MallocRifleman(State state,
Color color,
java.lang.String message,
Color questColor,
Color doneColor,
java.lang.String inQuestMsg,
java.lang.String flag)
Constructor. |
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MallocWizard(State state,
Color color,
java.lang.String message)
Constructor. |
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MallocWizard(State state,
Color color,
java.lang.String message,
Color questColor,
Color doneColor,
java.lang.String inQuestMsg,
java.lang.String flag)
Constructor. |
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Noble(State state,
Color color,
java.lang.String message)
Constructor. |
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Noble(State state,
Color color,
java.lang.String message,
Color questColor,
Color doneColor,
java.lang.String inQuestMsg,
java.lang.String flag)
Constructor. |
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Rifleman(State state,
Color color,
java.lang.String message)
Constructor. |
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Rifleman(State state,
Color color,
java.lang.String message,
Color questColor,
Color doneColor,
java.lang.String inQuestMsg,
java.lang.String flag)
Constructor. |
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Wizard(State state,
Color color,
java.lang.String message)
Constructor. |
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Wizard(State state,
Color color,
java.lang.String message,
Color questColor,
Color doneColor,
java.lang.String inQuestMsg,
java.lang.String flag)
Constructor. |
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Wizard(java.lang.String name,
State state,
Color color,
java.lang.String message,
Color questColor,
Color doneColor,
java.lang.String inQuestMsg,
java.lang.String flag,
int chanceToHit,
int damage,
java.lang.String symbol)
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Uses of State in us.asciiroth.client.core |
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Fields in us.asciiroth.client.core declared as State | |
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static State |
State.OFF
A piece in the off state. |
static State |
State.ON
A piece in the on state. |
Methods in us.asciiroth.client.core that return State | |
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static State |
State.byName(java.lang.String name)
Retrieve the state by name (either "on" or "off"). |
Uses of State in us.asciiroth.client.terrain |
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Methods in us.asciiroth.client.terrain that return State | |
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State |
Switch.getState()
Get the state of this switch. |
State |
KeySwitch.getState()
Get the state of this key switch. |
State |
Door.getState()
Get state of door |
Methods in us.asciiroth.client.terrain with parameters of type State | |
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static Terrain |
TerrainUtils.getTerrainOtherState(Terrain terrain,
State state)
Get this terrain piece but with its state toggled.If a piece is supplied that does not have state, it will simply be returned by this method. |
static void |
TerrainUtils.toggleCellState(Cell cell,
Terrain terrain,
State state)
Assuming the indicated cell has a terrain type with state, this method toggles the state on/off and then changes the terrain for that cell. |
Constructors in us.asciiroth.client.terrain with parameters of type State | |
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BeeHive(Color color,
State state)
Constructor. |
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ForceField(Direction direction,
Color color,
State state)
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ForceField(Terrain terrain,
Direction direction,
Color color,
State state)
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Gate(State state)
Constructor. |
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WishingWell(Terrain terrain,
State state)
Constructor. |
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0.7 | ||||||||
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