us.asciiroth.client.agents.npc
Class MallocCommoner
java.lang.Object
us.asciiroth.client.core.AbstractPiece
us.asciiroth.client.agents.AbstractAgent
us.asciiroth.client.agents.AbstractAnimatedAgent
us.asciiroth.client.agents.npc.NPC
us.asciiroth.client.agents.npc.Commoner
us.asciiroth.client.agents.npc.MallocCommoner
- All Implemented Interfaces:
- Agent, Animated, Piece
public class MallocCommoner
- extends Commoner
MallocCommoner. When NPCs on the board go hostile, a commoner will run away
rather than fight (by design, it should attack if the player is standing
right next to it, so as not to be suicidal... not sure if this works).
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
SERIALIZER
public static final Serializer<MallocCommoner> SERIALIZER
- Type serializer.
MallocCommoner
public MallocCommoner(State state,
Color color,
java.lang.String message)
- Constructor.
- Parameters:
state
- color
- message
-
MallocCommoner
public MallocCommoner(State state,
Color color,
java.lang.String message,
Color questColor,
Color doneColor,
java.lang.String inQuestMsg,
java.lang.String flag)
- Constructor.
- Parameters:
state
- color
- message
- questColor
- doneColor
- inQuestMsg
- flag
-
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