us.asciiroth.client.core
Interface TerrainProxy

All Known Implementing Classes:
AgentDestroyer, AgentGate, Cliff, ColorRelay, Decorator, DualTerrain, EnergyTrapContainer, Equipper, Flagger, Messenger, Mimic, PieceCreator, PitTrap, PlayerGate, PoisonTrapContainer, ResistancesTrapContainer, SecretPassage, Sign, Timer, TrapContainerBase, Trigger, TriggerIf, TriggerIfNot, TriggerOnce, TriggerOnceIf, TriggerOnceIfNot, TriggerOnceOnDrop, TriggerOnceOnPickup, Unequipper, Unflagger, WinGame

public interface TerrainProxy

A piece (always terrain) that proxies another terrain. When the encompassing terrain is rendered, it's the proxied terrain returned by the getProxiedTerrain method that is used for rendering.


Method Summary
 Terrain getProxiedTerrain()
           
 Terrain proxy(Terrain terrain)
           
 

Method Detail

getProxiedTerrain

Terrain getProxiedTerrain()
Returns:
the proxied terrain which will be used for rendering

proxy

Terrain proxy(Terrain terrain)
Returns:
a new proxy, with the same behavior but wrapping a different terrain

0.7

© 2009 Alx Dark