Syndicate::Data::Game::GameStruct::Objectives Struct Reference

#include <Syndicate/Data/Game.h>

List of all members.

Public Attributes

le_uint16_t _type
le_uint16_t _offset
le_uint16_t _tile_i
le_uint16_t _tile_j
le_uint16_t _tile_k
le_uint8_t _unkn10 [4]


Member Data Documentation

le_uint16_t Syndicate::Data::Game::GameStruct::Objectives::_type

le_uint16_t Syndicate::Data::Game::GameStruct::Objectives::_offset

le_uint16_t Syndicate::Data::Game::GameStruct::Objectives::_tile_i

le_uint16_t Syndicate::Data::Game::GameStruct::Objectives::_tile_j

le_uint16_t Syndicate::Data::Game::GameStruct::Objectives::_tile_k

le_uint8_t Syndicate::Data::Game::GameStruct::Objectives::_unkn10[4]


The documentation for this struct was generated from the following file:
Generated on Sun Sep 30 13:08:36 2007 for libSyndicate by  doxygen 1.5.2