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java.lang.Object us.asciiroth.client.core.AbstractPiece us.asciiroth.client.items.AbstractItem us.asciiroth.client.items.Chalk
public class Chalk
The player can use the chalk to mark ChalkedFloor
terrain (and only
ChalkedFloor
terrain). Presumably this could be big help in
navigating large, maze-like areas of a scenario.
Field Summary | |
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static Serializer<Chalk> |
SERIALIZER
Type serializer. |
Constructor Summary | |
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Chalk()
Constructor. |
Method Summary | |
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void |
onUse(Event event)
The player has used the item without indicating any particular direction for use. |
Methods inherited from class us.asciiroth.client.items.AbstractItem |
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getDefiniteNoun, getIndefiniteNoun, onDeselect, onDrop, onFire, onHit, onSelect, onSteppedOn, onThrow, onThrowEnd |
Methods inherited from class us.asciiroth.client.core.AbstractPiece |
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getColor, getName, getSymbol, is, not |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Methods inherited from interface us.asciiroth.client.core.Piece |
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getColor, getName, getSymbol, is, not |
Field Detail |
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public static final Serializer<Chalk> SERIALIZER
Constructor Detail |
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public Chalk()
Method Detail |
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public void onUse(Event event)
Item
onUse
in interface Item
onUse
in class AbstractItem
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© 2009 Alx Dark