Uses of Interface

Packages that use StoreLoadCallback   

Uses of StoreLoadCallback in

Methods in with parameters of type StoreLoadCallback
 void Store.loadBoard(java.lang.String name, java.lang.String url, StoreLoadCallback callback)
          Load the board for the saved game indicated, with the given URL (this is the URL as specified in the map data, relative to the root directory of the game).
 void MemoryStore.loadBoard(java.lang.String name, java.lang.String url, StoreLoadCallback callback)
 void HTML5Store.loadBoard(java.lang.String name, java.lang.String boardID, StoreLoadCallback callback)
 void GearsStore.loadBoard(java.lang.String name, java.lang.String boardID, StoreLoadCallback callback)
 void AirStore.loadBoard(java.lang.String name, java.lang.String boardID, StoreLoadCallback callback)
 void Store.loadGame(java.lang.String name, StoreLoadCallback callback)
          Loads the player's JSON data from persistence and provides it to the callback instance.
 void MemoryStore.loadGame(java.lang.String name, StoreLoadCallback callback)
 void HTML5Store.loadGame(java.lang.String name, StoreLoadCallback callback)
 void GearsStore.loadGame(java.lang.String name, StoreLoadCallback callback)
 void AirStore.loadGame(java.lang.String name, StoreLoadCallback callback)
 void Store.loadScenario(StoreLoadCallback callback)
          A bit of a hack...
 void MemoryStore.loadScenario(StoreLoadCallback callback)
 void HTML5Store.loadScenario(StoreLoadCallback callback)
 void GearsStore.loadScenario(StoreLoadCallback callback)
 void AirStore.loadScenario(StoreLoadCallback callback)


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