Main Page   Class Hierarchy   Compound List   File List   Compound Members  

matrix16f Class Reference

Array of 16 floats in OpenGL conformant style. More...

#include <misc.hpp>

List of all members.

Public Methods

void LoadZero (void)
void LoadIdentity (void)
void print ()
void Translate (float x, float y, float z)
void Scale (float x, float y, float z)
void RotateX (int deg)
void RotateY (int deg)
void RotateZ (int deg)
void RotateX (float rad)
void RotateY (float rad)
void RotateZ (float rad)
void RotateXYZ (float x, float y, float z)
void Rotate (matrix16f m1)
void Set (vector3f right, vector3f up, vector3f out)
matrix16f & operator= (const matrix16f &m1)
vector3f Transform (vector3f point)
matrix16f FlipOrientation (void)
void Normalize (void)
 matrix16f ()

Public Attributes

float matrix [16]

Friends

matrix16f operator+ (const matrix16f &m1, const matrix16f &m2)
matrix16f operator+ (const matrix16f &m1, const vector3f &v2)
 add vector to 12 13 14 portion of matrix.

matrix16f operator- (const matrix16f &m1, const matrix16f &m2)
matrix16f operator * (const matrix16f &m1, const float scalar)
matrix16f operator * (const matrix16f &m1, const matrix16f &m2)
matrix16f operator/ (const matrix16f &m1, const float scalar)
bool operator== (const matrix16f &m1, const matrix16f &m2)


Detailed Description

Array of 16 floats in OpenGL conformant style.

Plenty of useful overloaded operators, including those for interacting with the matrix9f and vector3f classes.


The documentation for this class was generated from the following files:
Generated on Sat May 10 10:09:37 2003 for volume-src-limited by doxygen1.2.14 written by Dimitri van Heesch, © 1997-2002