Adventures in the Galaxy of Fantabulous Wonderment for Linux
Package Build 2.0.0

INTRODUCTION

To find more information about the project:
http://icculus.org/~hamish/chzo/galaxy

To find out how to play the game, please see the original game Readme file.

Special Thanks to:
* Ben Croshaw for making the games.
* Mark Lovegrove for making the music for the games.
* Chris Jones for creating and releasing AGS.
* Maxim Bardin for helping publicize my work.
* Malcolm Wilson for the Tux as Trilby image and Website art.
* Graham Wilson for creating the website.
* Shawn Walker for the original AGS Linux Runtime.
* Tom Vandepoele for continuing his legacy.
* Bernhard Rosenkraenzer for the current Linux work.
* Ryan C. Gordon and icculus.org for hosting.
* Alexander van Kaam for past openSUSE information.

And of course everyone else who has given me feedback or is simply just playing the games.

Changes in Package Build 2.0.0:
* Now using build of AGS from GitHub
* Significant custom changes to ags-setup utility

INSTALLATION

Extract the contents of GFW-Linux.tar.gz into its own directory, such as "/home/user/GFW" for example. Run the ags-setup utility to customize the resolution and configure your sound card, and then run the game executable.

NOTE: The ags-setup utility defaults to running the "AGS272" file instead of the standard game executable when one clicks "Save and Run". This binary will use your system libraries instead of trying to use the ones pre-packaged with the games.

If you encounter any problems, please see the Troubleshooting section of this file.

STORY

It is a time of turmoil in the galaxy. Following the disappearance of the Defender of the Universe, the Galactic Presidency has been dissolved and anarchy reigns. With the galaxy divided into three distinct zones, the Galactic Police and the Culthorpe pirate family are engaged in a cold war from across the Lifeless Zone. Life has never been more dangerous for the people of the universe, doubly so for those who make a living flying from planet to planet. And to make matters worse, an invisible conspiracy is threatening life itself.

None of which means anything to Daniel Gordon, earthling and wage slave, whose major concern is keeping hold of his pension plan. That is until he is unexpectedly abducted by the galaxy's premier employment agency and finds himself stuck with a crew of misfit mercenaries on a cargo transporter built more like a skip with thrusters. Will he get back to Earth in time for the meeting with his boss? Or will his adventure be cut short?

You can find more information about this and other great games here:
http://www.fullyramblomatic.com/games.htm

TECHNICAL INFORMATION
The games were packaged with the Linux build of Adventure Game Studio from GitHub, and ship with the following libraries:

aldmb >= 0.9.3-5
Allegro >= 4.4.2

The games have been tested on Arch i386.

TROUBLESHOOTING

Tweak your game settings using the ags-setup utility.

If you are using Fedora and are having trouble running the game, try installing the following packages:
yum install git allegro dumb freetype libogg libtheora libvorbis

If you are using Arch and are having trouble running the game, try installing the following packages:
pacman -S allegro4 dumb freetype2 libogg libtheora libvorbis

If you are using Ubuntu or Debian and are having trouble running the game, try installing the following packages:
apt-get install libaldmb1 libfreetype6 libtheora libvorbis libogg

For any other distribution, please consult your repositories.

Then try running the "AGS272" file instead of the standard executable. This is binary will use your system libraries instead of trying to use the ones pre-packaged with the games.

If you encounter a sound error such as “[Problem: Insufficient digital voices available]”, make sure you have your own version of Allegro installed and then delete the files liballeg.so, liballeg.so.4.4, and liballeg-4.4.2.so from each of the games “libs” directories. This will make it default to your systems Allegro library.

If these do not help, try consulting the official documentation for Adventure Game Studio on Linux:
https://github.com/adventuregamestudio/ags/blob/master/debian/README.md

CONTACT

If you have any comments, concerns, or issues please contact me by email at hamish@icculus.org and I will respond to your query as soon as possible.

Please DO NOT contact Ben Croshaw about these builds. I can say from personal experience that he is a hard man to contact and he offers no support for these builds. Contact me instead.

Thank you,
Hamish Paul Wilson
