

				     6 DAYS A SACRIFICE

				  By Ben 'Yahtzee' Croshaw




196 YEARS AGO:

- The DeFoe Manor Incident takes place. Trilby, the master thief, successfully destroys the body of vengeful wraith John DeFoe and escapes his clutches. (5 Days A Stranger)

- After being caught in a reality shift at the Clanbronwyn Hotel, Trilby learns the nature of the Ethereal Realm and the Scientific Realm, of the demonic deity Chzo, and the plan to create a bridge between the realms by destroying the three aspects of John DeFoe. He has the Soul blasted into space to prevent that from happening, but this only serves as a delaying tactic. Meanwhile, Chzo's acolyte, Cabadath, aka the Tall Man, crosses over to the Scientific Realm to orchestrate the building of the Bridge. (Trilby's Notes)

196 YEARS FROM NOW:

- The Soul is recovered by the scoutship Mephistopheles, floating unprotected in space. After John DeFoe's influence kills off the entire crew save one, Dr. Jonathan Somerset, the Soul is finally destroyed in the ship's engines. It is then discovered that Somerset is an impostor, and he is arrested. (7 Days A Skeptic)

TODAY: JULY 22nd, 2189

- Theo DaCabe, a surveying officer for Buckinghamshire County Council, is assigned to run a routine health and safety assessment on the headquarters of a fad religion called Optimology. Little does he realise that he is about to be caught up in the machinations of destiny, and a plot that has simmered for two centuries.


INSTALLATION

Unzip the contents of the 6days zip file into a new folder, eg C:\6DAS. Run winsetup.exe to configure your sound and video preferences, then run 6das.exe to begin.

6 Days A Sacrifice is the fourth and final instalment of the John DeFoe series, which thus far has encompassed 5 Days A Stranger, 7 Days A Skeptic and Trilby's Notes. Since this game is intended to tie up the loose ends left behind by the three previous episodes, it is highly recommended that you play through all of them first.


CONTROLS

The interface for 6 Days A Sacrifice is very similar to that of 7 Days A Skeptic. It is entirely mouse controlled.

- Press the LEFT mouse button to make your character walk.

- When the cursor is over something that can be interacted with, its name will appear. RIGHT-click to bring up the menu.

- With the menu open, LEFT-click on an inventory item or body part to use it on the selected hotspot. You can also RIGHT-click on a menu item to EXAMINE it.

- To save, load, or quit the game, move the cursor to the top of the screen and select the appropriate item from the top menu.

THE JOURNAL

Your character keeps a journal of interesting documents they find during the course of the adventure. To review your journal, either RIGHT-click the journal icon in the inventory menu, or select JOURNAL from the topmenu.

THE PHONE

Your character also carries a mobile phone, which after a certain point he can use to remotely communicate with other characters. To use it, RIGHT-click the phone icon in the inventory or select PHONE from the topmenu. You will be presented with a list of people it is in your power to contact.


CHARACTERS

Theodore DaCabe

A council building inspector content to work his dull little job for most of his life and eventually retire on a dull little pension. A chance encounter plunges him into a world of nightmare and anguish, where his body, mind and soul will be tested to breaking point.

Samantha Harty 

A scientist employed to complete some biotechnological work by a shady organisation. She is somewhat amoral, having been previously blacklisted from most research laboratories for what some considered inethical work. She almost certainly knows more than she reveals.

Janine Orzechowski

A journalist for a local news site, obsessed with the idea of making the big break. A naive young woman who has gathered too many inaccurate ideas about journalistic life from watching too many glamorous movies and dramas.

Canning

A proud member of the mysterious group holding Theo, Sam and Janine prisoner, who antagonises our heroes with religious zeal. In reality, he may well be just as much a prisoner as the others.

'Trilby'

Trilby appears to be the exact same Trilby who defeated John DeFoe 196 years ago. But he has no memory of this, and seems remarkably youthful for a man who should be nearly three centuries old. He also demonstrates a baffling ability to come back from the dead.

The Tall Man

The avatar of Chzo, his body stretched into a mockery of human form, stalks the hallways of the facility. Why is he here? What schemes are simmering behind that faceless mask? And why is he so obsessed with killing Trilby?

The Man in Red

A mysterious figure who appears to be trying to help Theo and the others. Who is he? What is his agenda? And why does he exhibit the power to alter reality to his will?


CONTACT

My website is at www.fullyramblomatic.com. Stop on by the forum if you need help or have an issue you would like to raise.



CREDITS

Design, art, animation, coding - Ben 'Yahtzee' Croshaw
Original soundtrack - Mark Lovegrove
AGS engine - Chris Jones
Web hosting - RoushiMSX, Chefelf

www.fullyramblomatic.com/6days