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tr_sound_source_t Struct Reference

SoundSource. More...

#include <tr_types.h>

List of all members.

Public Attributes

bit32 x
bit32 y
bit32 z
bitu16 sound_id
bitu16 flags

Detailed Description


This structure contains the details of continuous-sound sources. Although a SoundSource object has a position, it has no room membership; the sound seems to propagate omnidirectionally for about 10 horizontal-grid sizes without regard for the presence of walls.

The documentation for this struct was generated from the following file:
Generated on Sun Sep 8 17:37:30 2002 for vt by doxygen1.2.17