Main Page   Compound List   File List   Compound Members  

vt Compound List

Here are the classes, structs, unions and interfaces with brief descriptions:
gamepath_info_tBasic game info
level_info_tLevel file info
tr2_colour_tRGBA colour using bitu8. For palette etc
tr2_item_tItem
tr2_palette_tPalette
tr2_room_staticmesh_tRoom staticmesh
tr2_textile16_t16-bit texture
tr4_ai_object_tAI Object
tr4_extra_camera_tExtra Camera
tr4_face3_tDefinition for a triangle
tr4_face4_tDefinition for a rectangle
tr4_mesh_tMesh
tr4_object_texture_tObject Texture
tr4_object_texture_vert_tObject Texture Vertex
tr4_textile32_t32-bit texture
tr5_colour_tRGBA colour using float. For single colours
tr5_room_layer_tRoom layer (TR5)
tr5_room_light_tRoom light
tr5_room_tRoom
tr5_room_vertex_tRoom vertex
tr5_vertex_tA vertex with x, y and z coordinates
tr_anim_command_tAnimation Command
tr_anim_dispatch_tAnimation Dispatch
tr_animated_textures_tAnimated Textures
tr_animation_tAnimation
tr_box_tBox
tr_camera_tCamera
tr_cinematic_frame_tCinematic Frame
tr_frame_tFrame
TR_LevelA complete TR level
TR_Level::trxReadErrorReadError exception
tr_lightmap_tLightmap
tr_meshtree_tMeshTree
tr_moveable_tMoveable
tr_room_portal_tRoom portal
tr_room_sector_tRoom sector
tr_room_sprite_tRoom sprite
tr_sound_details_tSoundDetails
tr_sound_source_tSoundSource
tr_sprite_sequence_tSprite sequence
tr_sprite_texture_tSprite texture
tr_state_change_tState Change
tr_staticmesh_tStaticmesh
tr_textile8_t8-bit texture

Generated on Sun Sep 8 17:37:29 2002 for vt by doxygen1.2.17