SPoG - Fixed autosave causing the main-window to jump to the front. - Fixed window-title when changing view direction in floating-windows layout. - Added status information to wait dialogs. - Changed map-save to overwrite/refresh files modified/deleted outside radiant. - Changed component selection in QE tool to treat near-equal points as one. - Added texture browser window to View menu. - Changed white overlay in camera-window to draw hidden lines in 75% grey. - Reduced point-size for vertex/edge/face handles by 2/3. - Fixed new doom3 entities not being given unique names. - Tweaked text for common popup message windows. - Standardised layout for common popup message windows. - Added icons for common popup message windows. - Added friendly error message popups for runtime errors. - Added restore-main-window when a modal-dialog dialog-box is shown. - Fixed non-responsiveness when quitting while main window is minimised. - Fixed shortcuts for creating n-sided brush-prisms. - Changed light-entity to draw radii only when selected. - Changed reset-preferences-on-startup-failure to not require restarting radiant. - Fixed xy-window right-click-menu on linux. - Fixed xy-window failing to update after map-load. - Added highlighting of entity-list nodes that have selected descendants. - Added check for existence of game-tools directory at startup. - Added q1 and q2 support to linux installer. - Fixed warning messages on startup in Wolf:ET configuration.