version 1.6 | | version 1.7 |
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Website: http://d1x.warpcore.org | | Website: http://d1x.warpcore.org |
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Version: 1.40 (dev: 1.36) | | Version: 1.40 |
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Put these files into your descent directory and run. If the sound doesn't | | Put these files into your descent directory and run. If the sound doesn't |
work immediately, see the comment below. D1x.bat calls the latest version. | | work immediately, see the comment below. D1x.bat calls the latest version. |
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See D1X.TXT for details on some features | | See D1X.TXT for details on some features |
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v1.40 3-10-1998 | | v1.40 3-10-1998 |
-fullscreen for linux | | -nocdaudio to disable cd audio |
-hwsurface for linux, for a possibly large fps increase | | |
-hud <n> for new hud weapon view 0 = normal 1,2 = new | | |
-nobans to not read ban file | | -nobans to not read ban file |
-savebans to automatically save new bans after games | | -savebans to automatically save new bans after games |
-nocdaudio to disable cd audio | | |
-pingstats to enable ping display | | -pingstats to enable ping display |
-hudlines <l> to set number of messages to show normally | | -fullscreen for linux |
-msgcolorlevel <c> to set message colorization level | | -hwsurface for linux, for a possibly large fps increase |
| | -hudlines <n> to set number of messages to show normally |
| | -hud <n> for new hud weapon view |
| | 0 = normal |
| | 1 = status bar/full screen alternate |
| | 2 = full screen second alternate |
| | -msgcolorlevel <n> to set message colorization level |
0=none(old style) | | 0=none(old style) |
1=color names in talk messages only(default) | | 1=color names in talk messages only(default) |
2=also color names in kill/join/etc messages | | 2=also color names in kill/join/etc messages |
3=talk messages are fully colored, not just names | | 3=talk messages are fully colored, not just names |
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fixed black screen with -startnetgame | | $ or / preceding f8 commands. Use : or space to separate (ie /ping player) |
fixed unable to ESC out of -startnetgame | | M Netgame list key: change mission directory |
new d1x menu option: message colorization level | | |
multiplayer messages appear in the color of the player that sent them | | |
new d1x menu option: hud message lines. | | |
alt+shift+kpenter: toggle fullscreen (SDL only) | | alt+shift+kpenter: toggle fullscreen (SDL only) |
alt+shift+kpmultiply: quick access to res change menu | | alt+shift+kpmultiply: quick access to res change menu |
alt+shift+kpdivide: quick access to d1x options menu | | alt+shift+kpdivide: quick access to d1x options menu |
ingame reconfig | | |
resolution changable in-game | | |
d1x version communication more reliable | | |
more information on netgame list key I | | |
alternate method for network vulcanfire added to game setup options | | |
joystick deadzone slider added | | |
shortpackets now sends less information: | | |
extra information on fire removed | | |
position information removed from almost all packet types | | |
spew/death location information sent | | |
ctrl-f7: toggle ping display | | ctrl-f7: toggle ping display |
alt-f7: alternate between new/old hud weapon views | | alt-f7: alternate between new/old hud weapon views |
alt-f8: toggle message log | | alt-f8: toggle message log |
weapon selection key rebinding | | more information on netgame list key I |
new d1x key submenu (from d1x options or controls) | | |
new commands: ban, bann, unban, unbann, banlist or listbans, clearbans | | new commands: ban, bann, unban, unbann, banlist or listbans, clearbans |
banning takes place on ip in x.x.x.* format | | banning takes place on ip in x.x.x.* format |
New d1x menu option: save bans. Writes bans to file immediately. | | new d1x menu option: save bans. Writes bans to file immediately. |
Bans are stored in bans.d1x in the descent directory | | Bans are stored in bans.d1x in the descent directory |
$ or / preceding f8 commands. Use : or space to separate (ie /ping player) | | new d1x menu option: hud message lines. |
M Netgame list key: change mission directory | | new d1x menu option: message colorization level |
| | new d1x menu option: change screen resolution |
| | new d1x key submenu (from d1x options or controls) |
| | weapon selection key rebinding |
| | joystick deadzone slider added |
| | ingame reconfig information broadcasted (from gamemaster menu) |
pickup hostage sound broadcast in multiplayer | | pickup hostage sound broadcast in multiplayer |
| | d1x version communication more reliable |
| | shortpackets now sends less information: |
| | extra information on fire removed |
| | position information removed from almost all packet types |
| | spew/death location information sent |
| | alternate method for network vulcanfire added to game setup options |
| | /altvulcan message command to set d1x players to use alternate vulcanfire |
| | fixed black screen with -startnetgame |
| | fixed unable to ESC out of -startnetgame |
Linux UDP/IP see -? | | Linux UDP/IP see -? |
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v1.30 11-20-1998 | | v1.30 11-20-1998 |
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allow radar, game option for d1x only games | | allow radar, game option for d1x only games |
ctrl-n master ingame-menu to close/open/restrict game, change reactor invul | | ctrl-n master ingame-menu to close/open/restrict game, change reactor invul |
time, change game name, change max players | | time, change game name, change max players |
d1x:<pilot> to request version info from pilot, from all if not specified | | /d1x:<pilot> request version info from pilot, from all if not specified |
:shortpackets to set d1x users in game to use short packets | | /shortpackets to set d1x users in game to use short packets |
handicap:<n> to change handicap during netgame | | handicap:<n> to change handicap during netgame |
> 100 requires master permission | | > 100 requires master permission |
<pilot>:handicap <n> by game master to handicap | | <pilot>:handicap <n> by game master to handicap |
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if there are any d1x players left in the game, they will take over the | | if there are any d1x players left in the game, they will take over the |
negotiation for shortpackets/pps. If only non-d1x clients are left in the | | negotiation for shortpackets/pps. If only non-d1x clients are left in the |
game, it will revert to a normal, non-d1x game, regardless of further joins. | | game, it will revert to a normal, non-d1x game, regardless of further joins. |
| | |
| | The alternate vulcanfire works works by changing the firing of the vulcan to |
| | a local system. Instead of 'fire' packets, the firing player sends 'vulcan |
| | on' or 'vulcan off' packets. On packets are sent periodically, but are less |
| | often than the original vulcan fire packets, and are much smaller. Off |
| | packets are sent whenever the trigger is released. D1x players who have a |
| | recent enough version keep note of the on/off state of a player, and if |
| | there is a player that is marked 'on', they create vulcan shots emanating |
| | from the player at his current position. If no 'on' packets have been |
| | received for a period of time (about half a second), then the vulcan |
| | automatically turns off. Normal packet behavior is used for any players |
| | that do not have d1x or do not have a recent enough version. |
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| | Either shortpackets or vulcanfire can be turned on for all d1x players by |
| | anyone in the game. Simply use the message-command 'shortpackets' or |
| | 'altvulcan'. (don't forget the / or $ in front) |
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============================================================================ | | ============================================================================ |
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