| version 1.7 | | version 1.8 |
|---|
| | |
| * Functions to save/restore game state. | | * Functions to save/restore game state. |
| * | | * |
| * $Log$ | | * $Log$ |
| | | * Revision 1.8 2002/03/27 00:39:57 donut |
| | | * missed little bit of last patch |
| | | * |
| * Revision 1.7 2002/03/27 00:30:35 donut | | * Revision 1.7 2002/03/27 00:30:35 donut |
| * show savegame thumbnail in save mode too (and refactor savegame chooser code) (patch from Steven Mueller) | | * show savegame thumbnail in save mode too (and refactor savegame chooser code) (patch from Steven Mueller) |
| * | | * |
| | |
| } else { | | } else { |
| gr_setcolor( BM_XRGB( 0, 0, 0 ) ); | | gr_setcolor( BM_XRGB( 0, 0, 0 ) ); |
| gr_rect( (grd_curcanv->cv_bitmap.bm_w - w) / 2, items[0].y - 5, | | gr_rect( (grd_curcanv->cv_bitmap.bm_w - w) / 2, items[0].y - 5, |
| (grd_curcanv->cv_bitmap.bm_w + w) / 2 - 1, items[0].y - 5 + SHEIGHT/(200.0/THUMBNAIL_H) - 1); | | (grd_curcanv->cv_bitmap.bm_w + w) / 2 - 1, items[0].y - 5 + h - 1); |
| } | | } |
| } | | } |
| // } | | // } |