version 1.1 | | version 1.2 |
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* Constants & prototypes which pertain to the game only | | * Constants & prototypes which pertain to the game only |
* | | * |
* $Log$ | | * $Log$ |
* Revision 1.1 1999/06/14 22:12:21 donut | | * Revision 1.2 1999/07/10 02:59:07 donut |
* Initial revision | | * more from orulz |
| | * |
| | * Revision 1.1.1.1 1999/06/14 22:12:21 donut |
| | * Import of d1x 1.37 source. |
* | | * |
* Revision 2.1 1995/03/06 15:23:22 john | | * Revision 2.1 1995/03/06 15:23:22 john |
* New screen techniques. | | * New screen techniques. |
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extern int Cockpit_mode; //what sort of cockpit or window is up? | | extern int Cockpit_mode; //what sort of cockpit or window is up? |
extern int Game_window_w, //width and height of player's game window | | extern int Game_window_w, //width and height of player's game window |
Game_window_h; | | Game_window_h, max_window_h; |
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extern int Rear_view; //if true, looking back. | | extern int Rear_view; //if true, looking back. |
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