Difference for main/game.c from version 1.8 to 1.9


version 1.8 version 1.9
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  * Game loop for Inferno   * Game loop for Inferno
  *   *
  * $Log$   * $Log$
    * Revision 1.9  1999/09/21 04:05:55  donut
    * mostly complete OGL implementation (still needs bitmap handling (reticle), and door/fan textures are corrupt)
    *
  * Revision 1.8  1999/09/16 03:34:15  donut   * Revision 1.8  1999/09/16 03:34:15  donut
  * cleaned up fullscreen toggle code to make it easy to add support to other targets later, and added -nosdlvidmodecheck   * cleaned up fullscreen toggle code to make it easy to add support to other targets later, and added -nosdlvidmodecheck
  *   *
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Line 1864
  Game_mode = GM_NORMAL;   Game_mode = GM_NORMAL;
 #endif  #endif
  }   }
   #ifdef OGL
    ogl_swap_buffers();
   #endif
 }  }
   
 void game_render_frame()  void game_render_frame()

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line(s) removed in v.1.8 
line(s) changed
 line(s) added in v.1.9