Difference for 3d/draw.c from version 1.1 to 1.2


version 1.1 version 1.2
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  * Drawing routines   * Drawing routines
  *    *
  * $Log$   * $Log$
  * Revision 1.1  1999/06/14 21:57:44  donut   * Revision 1.2  1999/09/21 04:05:54  donut
  * Initial revision   * mostly complete OGL implementation (still needs bitmap handling (reticle), and door/fan textures are corrupt)
    *
    * Revision 1.1.1.1  1999/06/14 21:57:44  donut
    * Import of d1x 1.37 source.
  *   *
  * Revision 1.5  1995/10/11  00:27:17  allender   * Revision 1.5  1995/10/11  00:27:17  allender
  * remove free_num_point settings to 0   * remove free_num_point settings to 0
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  return ret;   return ret;
 }  }
   
 #ifndef D1XD3D  #if (!(defined(D1XD3D) || defined(OGL)))
 //draw a flat-shaded face.  //draw a flat-shaded face.
 //returns 1 if off screen, 0 if drew  //returns 1 if off screen, 0 if drew
 bool g3_draw_poly(int nv,g3s_point **pointlist)  bool g3_draw_poly(int nv,g3s_point **pointlist)

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line(s) removed in v.1.1 
line(s) changed
 line(s) added in v.1.2