Difference for 2d/font.c from version 1.10 to 1.11


version 1.10 version 1.11
Line 18
 
Line 18
  * Graphical routines for drawing fonts.   * Graphical routines for drawing fonts.
  *   *
  * $Log$   * $Log$
    * Revision 1.11  1999/10/20 06:22:37  donut
    * use 0 gap for ogl texture fonts handling
    *
  * Revision 1.10  1999/10/18 07:26:38  donut   * Revision 1.10  1999/10/18 07:26:38  donut
  * beginning work on bitblt with source==BM_OGL, fixes squished bitblts, better support for alternate texture formats, support for driver specific hacks, etc   * beginning work on bitblt with source==BM_OGL, fixes squished bitblts, better support for alternate texture formats, support for driver specific hacks, etc
  *   *
Line 1017
 
Line 1020
  char *fp;   char *fp;
  // char data[32*32*4];   // char data[32*32*4];
  char *data;   char *data;
  int gap=1;   int gap=0;//having a gap just wastes ram, since we don't filter text textures at all.
  // char s[2];   // char s[2];
  ogl_font_choose_size(font,gap,&tw,&th);   ogl_font_choose_size(font,gap,&tw,&th);
  data=malloc(tw*th);   data=malloc(tw*th);

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