Difference for 2d/bitblt.c from version 1.3 to 1.4


version 1.3 version 1.4
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  * Routines for bitblt's.   * Routines for bitblt's.
  *   *
  * $Log$   * $Log$
    * Revision 1.4  1999/09/21 07:28:58  donut
    * fixed undefined variable, oops
    *
  * Revision 1.3  1999/09/21 06:51:11  donut   * Revision 1.3  1999/09/21 06:51:11  donut
  * OpenGL: fixed corrupted textures, added bitmap display (reticle, etc)   * OpenGL: fixed corrupted textures, added bitmap display (reticle, etc)
  *   *
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  }   }
 }  }
   
   #ifdef OGL
   //kludge: for Function_mode and FMODE_GAME
   #include "../main/inferno.h"
   #endif
   
 void gr_ubitmap( int x, int y, grs_bitmap *bm )  void gr_ubitmap( int x, int y, grs_bitmap *bm )
 {   int source, dest;  {   int source, dest;
   
 #ifdef OGL  #ifdef OGL
  extern int Function_mode;  
  if(Function_mode == FMODE_GAME){   if(Function_mode == FMODE_GAME){
  ogl_ubitmapm(x,y,bm);   ogl_ubitmapm(x,y,bm);
  return;   return;
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 {   int source, dest;  {   int source, dest;
   
 #ifdef OGL  #ifdef OGL
  extern int Function_mode;  
  if(Function_mode == FMODE_GAME){   if(Function_mode == FMODE_GAME){
  ogl_ubitmapm(x,y,bm);   ogl_ubitmapm(x,y,bm);
  return;   return;

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line(s) removed in v.1.3 
line(s) changed
 line(s) added in v.1.4