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Packages that use us.asciiroth.client.ui | |
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us.asciiroth.client.board | |
us.asciiroth.client.core | |
us.asciiroth.client.ui |
Classes in us.asciiroth.client.ui used by us.asciiroth.client.board | |
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BoardView
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Classes in us.asciiroth.client.ui used by us.asciiroth.client.core | |
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InputManager
The key manager is a focus widget that processes keyboard events This works, although it would be better simply to capture events at the document level (this widget constantly has to grab the focus in order to work). |
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NewGameDialog
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Classes in us.asciiroth.client.ui used by us.asciiroth.client.ui | |
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AttributesPalette
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CellMessagePanel
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CellPanel
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CenteredPopupPanel
Base class for consistent layout and visual appearance of dialogs, as well as some behavior for closing. |
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DialogManager
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GameListingDialog
Base class for load and save game dialogs, both of which allow you to browse saved games and delete them. |
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HTMLDialog
A reusable dialog that loads an HTML URL into a scroll panel. |
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Log
Simple logging class. |
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MouseCellListener
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Palette
One of those little panels on the right-hand side. |
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Renderer
A browser-specific way of rendering a cell; the performance of different approaches varies between browsers. |
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SourcesMouseCellEvents
A source of mouse-related events that are expressed in terms of the cells on the game board, not in terms of X/Y pixels (as the normal GWT SourcesMouseEvents interface). |
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0.7 | ||||||||
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© 2009 Alx Dark