us.asciiroth.client.terrain
Class OpeningMarker

java.lang.Object
  extended by us.asciiroth.client.core.AbstractPiece
      extended by us.asciiroth.client.terrain.AbstractTerrain
          extended by us.asciiroth.client.terrain.OpeningMarker
All Implemented Interfaces:
Piece, Terrain
Direct Known Subclasses:
Boards, EmptyChest, Rubble

public abstract class OpeningMarker
extends AbstractTerrain


Constructor Summary
OpeningMarker(java.lang.String name, java.lang.String entity)
           
OpeningMarker(java.lang.String name, java.lang.String entity, java.lang.String fancy)
           
 
Method Summary
 boolean canEnter(Agent agent, Cell cell, Direction direction)
          Can the (non-player) agent enter this terrain? Without regard to side effects, this method should determine if the agent can actually move into the cell.
 void onAgentEnter(Event event, Agent agent, Cell cell, Direction dir)
           
 void onEnter(Event event, Player player, Cell cell, Direction dir)
          Agent attempting to leave the from cell, heading toward the to cell.
 
Methods inherited from class us.asciiroth.client.terrain.AbstractTerrain
canExit, onAdjacentTo, onAgentExit, onDrop, onExit, onFlyOver, onNotAdjacentTo, onPickup
 
Methods inherited from class us.asciiroth.client.core.AbstractPiece
getColor, getName, getSymbol, is, not
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 
Methods inherited from interface us.asciiroth.client.core.Piece
getColor, getName, getSymbol, is, not
 

Constructor Detail

OpeningMarker

public OpeningMarker(java.lang.String name,
                     java.lang.String entity)

OpeningMarker

public OpeningMarker(java.lang.String name,
                     java.lang.String entity,
                     java.lang.String fancy)
Method Detail

canEnter

public boolean canEnter(Agent agent,
                        Cell cell,
                        Direction direction)
Description copied from interface: Terrain
Can the (non-player) agent enter this terrain? Without regard to side effects, this method should determine if the agent can actually move into the cell. Error on the side of caution and return false if the answer is ambiguous.

Specified by:
canEnter in interface Terrain
Overrides:
canEnter in class AbstractTerrain
Returns:
true if the agent can enter the terrain moving between the two cells using the indicated direction
See Also:
Cell.canEnter(Cell, Agent, Direction, boolean)

onAgentEnter

public void onAgentEnter(Event event,
                         Agent agent,
                         Cell cell,
                         Direction dir)
Specified by:
onAgentEnter in interface Terrain
Overrides:
onAgentEnter in class AbstractTerrain

onEnter

public void onEnter(Event event,
                    Player player,
                    Cell cell,
                    Direction dir)
Description copied from interface: Terrain
Agent attempting to leave the from cell, heading toward the to cell. The terrain being used is the terrain of the to cell. The agent is still in the from
Specified by:
onEnter in interface Terrain
Overrides:
onEnter in class AbstractTerrain

0.7

© 2009 Alx Dark