H.O.T.A. Redux: (relative to 1.2.2): It works well, but with some problems: 0) A few compilation problems 1) Only processes one keypress per frame, causing laggy keys 2) Doesn't use SDL events properly, causing fake keypresses and random exits 3) Doesn't adjust its frame rate properly, causing too-slow play 4) No delay on bomb detonation in sector TTKX. Makes the game uncompletable. A patch for problems 0,1,2,3 is here: http://icculus.org/~aspirin/misc/hotar/ No fix for 4)... :(