Installation & Setup
 How to start
 
General Usage
 Selecting a range of frames
 Changing surfacenames
 Changing shadernames
 Embedding skins
 Showing normals
 View options
 
PlayermodelsMDM/MDX & MDS
Converting to MDM/MDXFrom MDS
EditingCalculating Level-Of-Detail (LOD)
 
ModelsMD3
Converting to MD3
  • From MAP
  •  
  • From playermodel's frames-range
  •  
  • From MS3D (MilkShape)
  •  
  • From ASE
  • Adding frames to an MD3
  • Frame[0] from another MD3
  •  
  • Frames[0] from a sequence of MD3's
  •  
  • All frames from another MD3
  • Deleting a frame from an MD3Remove the current frame
    Manipulating tags in an MD3
  • Inverting & swapping axis
  •  
  • Adding a tag manually
  •  
  • Adding tags from a .tag-file
  • Editing MD3Fixing Gaps
     Smoothing surfaces
     Rotating
     Manipulating coordinates & normals
     Changing the model's origin
     Scaling
     
    Downloads
    latest changesQ3 Model Tool v1.6.2
    screenshotThe chess-pieces + source
    screenshotThe demo-models + source