Difference for ./readme.d1x from version 1.6 to 1.7


version 1.6 version 1.7
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                     Website: http://d1x.warpcore.org                      Website: http://d1x.warpcore.org
                             
                                Version: 1.40 (dev: 1.36)                                 Version: 1.40
   
  Put these files into your descent directory and run.  If the sound doesn't   Put these files into your descent directory and run.  If the sound doesn't
 work immediately, see the comment below.  D1x.bat calls the latest version.  work immediately, see the comment below.  D1x.bat calls the latest version.
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                See D1X.TXT for details on some features                 See D1X.TXT for details on some features
   
 v1.40     3-10-1998  v1.40     3-10-1998
  -fullscreen for linux   -nocdaudio to disable cd audio
  -hwsurface for linux, for a possibly large fps increase  
  -hud <n> for new hud weapon view  0 = normal 1,2 = new  
  -nobans to not read ban file   -nobans to not read ban file
  -savebans to automatically save new bans after games   -savebans to automatically save new bans after games
  -nocdaudio to disable cd audio  
  -pingstats to enable ping display   -pingstats to enable ping display
  -hudlines <l> to set number of messages to show normally   -fullscreen for linux
  -msgcolorlevel <c> to set message colorization level    -hwsurface for linux, for a possibly large fps increase
    -hudlines <n> to set number of messages to show normally
    -hud <n> for new hud weapon view
     0 = normal
     1 = status bar/full screen alternate
     2 = full screen second alternate
    -msgcolorlevel <n> to set message colorization level
   0=none(old style)    0=none(old style)
   1=color names in talk messages only(default)    1=color names in talk messages only(default)
   2=also color names in kill/join/etc messages    2=also color names in kill/join/etc messages
   3=talk messages are fully colored, not just names    3=talk messages are fully colored, not just names
   
  fixed black screen with -startnetgame   $ or / preceding f8 commands.  Use : or space to separate (ie /ping player)
  fixed unable to ESC out of -startnetgame   M Netgame list key: change mission directory
  new d1x menu option: message colorization level  
  multiplayer messages appear in the color of the player that sent them  
  new d1x menu option: hud message lines.  
  alt+shift+kpenter: toggle fullscreen (SDL only)   alt+shift+kpenter: toggle fullscreen (SDL only)
  alt+shift+kpmultiply: quick access to res change menu   alt+shift+kpmultiply: quick access to res change menu
  alt+shift+kpdivide: quick access to d1x options menu   alt+shift+kpdivide: quick access to d1x options menu
  ingame reconfig  
  resolution changable in-game  
  d1x version communication more reliable  
  more information on netgame list key I  
  alternate method for network vulcanfire added to game setup options  
  joystick deadzone slider added  
  shortpackets now sends less information:  
   extra information on fire removed  
   position information removed from almost all packet types  
  spew/death location information sent  
  ctrl-f7: toggle ping display   ctrl-f7: toggle ping display
  alt-f7: alternate between new/old hud weapon views   alt-f7: alternate between new/old hud weapon views
  alt-f8: toggle message log   alt-f8: toggle message log
  weapon selection key rebinding   more information on netgame list key I
  new d1x key submenu (from d1x options or controls)  
  new commands: ban, bann, unban, unbann, banlist or listbans, clearbans   new commands: ban, bann, unban, unbann, banlist or listbans, clearbans
   banning takes place on ip in x.x.x.* format    banning takes place on ip in x.x.x.* format
  New d1x menu option: save bans.  Writes bans to file immediately.   new d1x menu option: save bans.  Writes bans to file immediately.
   Bans are stored in bans.d1x in the descent directory    Bans are stored in bans.d1x in the descent directory
  $ or / preceding f8 commands.  Use : or space to separate (ie /ping player)   new d1x menu option: hud message lines.
  M Netgame list key: change mission directory   new d1x menu option: message colorization level
    new d1x menu option: change screen resolution
    new d1x key submenu (from d1x options or controls)
    weapon selection key rebinding
    joystick deadzone slider added
    ingame reconfig information broadcasted (from gamemaster menu)
  pickup hostage sound broadcast in multiplayer   pickup hostage sound broadcast in multiplayer
    d1x version communication more reliable
    shortpackets now sends less information:
     extra information on fire removed
     position information removed from almost all packet types
    spew/death location information sent
    alternate method for network vulcanfire added to game setup options
    /altvulcan message command to set d1x players to use alternate vulcanfire
    fixed black screen with -startnetgame
    fixed unable to ESC out of -startnetgame
  Linux UDP/IP  see -?   Linux UDP/IP  see -?
    
 v1.30    11-20-1998  v1.30    11-20-1998
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  allow radar, game option for d1x only games   allow radar, game option for d1x only games
  ctrl-n master ingame-menu to close/open/restrict game, change reactor invul   ctrl-n master ingame-menu to close/open/restrict game, change reactor invul
               time, change game name, change max players                time, change game name, change max players
  d1x:<pilot> to request version info from pilot, from all if not specified   /d1x:<pilot> request version info from pilot, from all if not specified
  :shortpackets to set d1x users in game to use short packets   /shortpackets to set d1x users in game to use short packets
  handicap:<n> to change handicap during netgame   handicap:<n> to change handicap during netgame
               > 100 requires master permission                > 100 requires master permission
  <pilot>:handicap <n> by game master to handicap    <pilot>:handicap <n> by game master to handicap
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 if there are any d1x players left in the game, they will take over the  if there are any d1x players left in the game, they will take over the
 negotiation for shortpackets/pps.  If only non-d1x clients are left in the  negotiation for shortpackets/pps.  If only non-d1x clients are left in the
 game, it will revert to a normal, non-d1x game, regardless of further joins.  game, it will revert to a normal, non-d1x game, regardless of further joins.
   
   The alternate vulcanfire works works by changing the firing of the vulcan to
   a local system.  Instead of 'fire' packets, the firing player sends 'vulcan
   on' or 'vulcan off' packets.  On packets are sent periodically, but are less
   often than the original vulcan fire packets, and are much smaller.  Off
   packets are sent whenever the trigger is released.  D1x players who have a
   recent enough version keep note of the on/off state of a player, and if
   there is a player that is marked 'on', they create vulcan shots emanating
   from the player at his current position.  If no 'on' packets have been
   received for a period of time (about half a second), then the vulcan
   automatically turns off.  Normal packet behavior is used for any players
   that do not have d1x or do not have a recent enough version.
   
   Either shortpackets or vulcanfire can be turned on for all d1x players by
   anyone in the game.  Simply use the message-command 'shortpackets' or
   'altvulcan'. (don't forget the / or $ in front)
   
 ============================================================================  ============================================================================
   

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