| version 1.1 | | version 1.2 |
|---|
| | |
| * Functions for weapons... | | * Functions for weapons... |
| * | | * |
| * $Log$ | | * $Log$ |
| * Revision 1.1 1999/06/14 22:12:04 donut | | * Revision 1.2 2003/03/09 06:41:01 donut |
| * Initial revision | | * change byte typedef to sbyte to avoid conflict with win32 byte which is unsigned |
| | | * |
| | | * Revision 1.1.1.1 1999/06/14 22:12:04 donut |
| | | * Import of d1x 1.37 source. |
| * | | * |
| * Revision 2.1 1995/03/21 14:38:43 john | | * Revision 2.1 1995/03/21 14:38:43 john |
| * Ifdef'd out the NETWORK code. | | * Ifdef'd out the NETWORK code. |
| | |
| | | |
| weapon_info Weapon_info[MAX_WEAPON_TYPES]; | | weapon_info Weapon_info[MAX_WEAPON_TYPES]; |
| int N_weapon_types=0; | | int N_weapon_types=0; |
| byte Primary_weapon, Secondary_weapon; | | sbyte Primary_weapon, Secondary_weapon; |
| | | |
| //char *Primary_weapon_names[MAX_PRIMARY_WEAPONS] = { | | //char *Primary_weapon_names[MAX_PRIMARY_WEAPONS] = { |
| // "Laser Cannon", | | // "Laser Cannon", |