Difference for main/loadrdl.h from version 1.1 to 1.2


version 1.1 version 1.2
Line 16
 
Line 16
 //Start old wall structures  //Start old wall structures
   
 typedef struct v16_wall {  typedef struct v16_wall {
  byte  type;   // What kind of special wall.   sbyte  type;   // What kind of special wall.
  byte flags; // Flags for the wall.    sbyte flags; // Flags for the wall.
  fix   hps;   // "Hit points" of the wall.    fix   hps;   // "Hit points" of the wall.
  byte trigger; // Which trigger is associated with the wall.   sbyte trigger; // Which trigger is associated with the wall.
  byte clip_num; // Which animation associated with the wall.    sbyte clip_num; // Which animation associated with the wall.
  byte keys;   sbyte keys;
  } __pack__ v16_wall;   } __pack__ v16_wall;
   
 typedef struct v19_wall {  typedef struct v19_wall {
  int segnum,sidenum; // Seg & side for this wall   int segnum,sidenum; // Seg & side for this wall
  byte type;   // What kind of special wall.   sbyte type;   // What kind of special wall.
  byte flags; // Flags for the wall.    sbyte flags; // Flags for the wall.
  fix   hps;   // "Hit points" of the wall.    fix   hps;   // "Hit points" of the wall.
  byte trigger; // Which trigger is associated with the wall.   sbyte trigger; // Which trigger is associated with the wall.
  byte clip_num; // Which animation associated with the wall.    sbyte clip_num; // Which animation associated with the wall.
  byte keys;   sbyte keys;
  int linked_wall; // number of linked wall   int linked_wall; // number of linked wall
  } __pack__ v19_wall;   } __pack__ v19_wall;
   

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line(s) removed in v.1.1 
line(s) changed
 line(s) added in v.1.2