Difference for main/game.h from version 1.4 to 1.5


version 1.4 version 1.5
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  * Constants & prototypes which pertain to the game only   * Constants & prototypes which pertain to the game only
  *    *
  * $Log$   * $Log$
    * Revision 1.5  2000/11/13 04:33:37  donut
    * add extern Rear_view_leave_time
    *
  * Revision 1.4  1999/11/21 13:00:08  donut   * Revision 1.4  1999/11/21 13:00:08  donut
  * Changed screen_mode format.  Now directly encodes res into a 32bit int, rather than using arbitrary values.   * Changed screen_mode format.  Now directly encodes res into a 32bit int, rather than using arbitrary values.
  *   *
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   Game_window_h, max_window_h;    Game_window_h, max_window_h;
   
 extern int Rear_view; //if true, looking back.  extern int Rear_view; //if true, looking back.
   extern fix Rear_view_leave_time;//how long until we decide key is down
   
 //selects a given cockpit (or lack of one).  //selects a given cockpit (or lack of one).
 void select_cockpit (int mode);  void select_cockpit (int mode);

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line(s) removed in v.1.4 
line(s) changed
 line(s) added in v.1.5