Difference for main/config.c from version 1.2 to 1.3


version 1.2 version 1.3
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  * game configuration stuff like detail level, sound card, etc   * game configuration stuff like detail level, sound card, etc
  *    *
  * $Log$   * $Log$
    * Revision 1.3  2003/03/09 06:34:09  donut
    * change byte typedef to sbyte to avoid conflict with win32 byte which is unsigned
    *
  * Revision 1.2  1999/06/14 23:44:11  donut   * Revision 1.2  1999/06/14 23:44:11  donut
  * Orulz' svgalib/ggi/noerror patches.   * Orulz' svgalib/ggi/noerror patches.
  *   *
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 int Config_vr_type = 0;  int Config_vr_type = 0;
 int Config_vr_tracking = 0;  int Config_vr_tracking = 0;
   
 extern byte Object_complexity, Object_detail, Wall_detail, Wall_render_depth, Debris_amount, SoundChannels;  extern sbyte Object_complexity, Object_detail, Wall_detail, Wall_render_depth, Debris_amount, SoundChannels;
   
 void set_custom_detail_vars(void);  void set_custom_detail_vars(void);
   

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line(s) removed in v.1.2 
line(s) changed
 line(s) added in v.1.3