version 1.2 | | version 1.3 |
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| | |
* game configuration stuff like detail level, sound card, etc | | * game configuration stuff like detail level, sound card, etc |
* | | * |
* $Log$ | | * $Log$ |
| | * Revision 1.3 2003/03/09 06:34:09 donut |
| | * change byte typedef to sbyte to avoid conflict with win32 byte which is unsigned |
| | * |
* Revision 1.2 1999/06/14 23:44:11 donut | | * Revision 1.2 1999/06/14 23:44:11 donut |
* Orulz' svgalib/ggi/noerror patches. | | * Orulz' svgalib/ggi/noerror patches. |
* | | * |
| | |
int Config_vr_type = 0; | | int Config_vr_type = 0; |
int Config_vr_tracking = 0; | | int Config_vr_tracking = 0; |
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extern byte Object_complexity, Object_detail, Wall_detail, Wall_render_depth, Debris_amount, SoundChannels; | | extern sbyte Object_complexity, Object_detail, Wall_detail, Wall_render_depth, Debris_amount, SoundChannels; |
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void set_custom_detail_vars(void); | | void set_custom_detail_vars(void); |
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