Difference for arch/win32/makefile from version 1.2 to 1.3


version 1.2 version 1.3
Line 4
 
Line 4
   
 OBJECTS = digi.$(OBJ) hmpfile.$(OBJ) ipx_win.$(OBJ) \  OBJECTS = digi.$(OBJ) hmpfile.$(OBJ) ipx_win.$(OBJ) \
  joyhh.$(OBJ) key.$(OBJ) mouse.$(OBJ) timer.$(OBJ) winnet.$(OBJ) \   joyhh.$(OBJ) key.$(OBJ) mouse.$(OBJ) timer.$(OBJ) winnet.$(OBJ) \
         mono.$(OBJ) palw32.$(OBJ) joydefs.$(OBJ) serial.$(OBJ)          mono.$(OBJ) joydefs.$(OBJ) serial.$(OBJ)
   
   ifdef WGL_IO
   OBJECTS += glinit.$(OBJ)
   else
   OBJECTS += palw32.$(OBJ)
 ifdef D1XD3D  ifdef D1XD3D
 OBJECTS += pch.$(OBJ) win32.$(OBJ) scene.$(OBJ) texture.$(OBJ) winmain.$(OBJ)  OBJECTS += pch.$(OBJ) win32.$(OBJ) scene.$(OBJ) texture.$(OBJ) winmain.$(OBJ)
 OBJECTS += $(LIBDIR)d1x.res debug.$(OBJ)  OBJECTS += $(LIBDIR)d1x.res debug.$(OBJ)
Line 13
 
Line 17
 SUBDIRS = d3dframe  SUBDIRS = d3dframe
 else  else
 OBJECTS += init.$(OBJ) gr.$(OBJ)  OBJECTS += init.$(OBJ) gr.$(OBJ)
   endif
 endif  endif
   
 OUTPUT = $(LIBDIR)io.$(ARC)  OUTPUT = $(LIBDIR)io.$(ARC)

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line(s) removed in v.1.2 
line(s) changed
 line(s) added in v.1.3