version 1.2 | | version 1.3 |
---|
| | |
!include $(TOPDIR)/defines.mak | | !include $(TOPDIR)/defines.mak |
| | |
OBJECTS = digi.$(OBJ) hmpfile.$(OBJ) ipx_win.$(OBJ) mono.$(OBJ) \ | | OBJECTS = digi.$(OBJ) hmpfile.$(OBJ) ipx_win.$(OBJ) mono.$(OBJ) \ |
joyhh.$(OBJ) key.$(OBJ) mouse.$(OBJ) timer.$(OBJ) \ | | joyhh.$(OBJ) key_arch.$(OBJ) mouse.$(OBJ) timer.$(OBJ) \ |
winnet.$(OBJ) serial.$(OBJ) joydefs.$(OBJ) | | winnet.$(OBJ) serial.$(OBJ) joydefs.$(OBJ) |
| | |
!ifdef WGL_IO | | !ifdef WGL_IO |
| | |
OBJECTS = $(OBJECTS) palw32.$(OBJ) | | OBJECTS = $(OBJECTS) palw32.$(OBJ) |
!ifdef D1XD3D | | !ifdef D1XD3D |
OBJECTS = $(OBJECTS) pch.$(OBJ) win32.$(OBJ) scene.$(OBJ) texture.$(OBJ) winmain.$(OBJ) | | OBJECTS = $(OBJECTS) pch.$(OBJ) win32.$(OBJ) scene.$(OBJ) texture.$(OBJ) winmain.$(OBJ) |
OBJECTS = $(OBJECTS) $(LIBDIR)d1x.res | | |
E_CFLAGS = -Id3dframe | | E_CFLAGS = -Id3dframe |
SUBDIRS = d3dframe | | SUBDIRS = d3dframe |
!else | | !else |
| | |
!endif | | !endif |
!endif | | !endif |
| | |
| | !ifdef ENV_MSVC |
| | MISCOUTPUT += $(MISCOUTPUT) $(LIBDIR)d1x.res |
| | !else |
| | MISCOUTPUT += $(MISCOUTPUT) $(LIBDIR)d1x_res.$(OBJ) |
| | !endif |
| | |
OUTPUT = $(LIBDIR)io.$(ARC) | | OUTPUT = $(LIBDIR)io.$(ARC) |
| | |
E_CFLAGS = $(E_CFLAGS) -I$(TOPDIR)/main -Iinclude | | E_CFLAGS = $(E_CFLAGS) -I$(TOPDIR)/main -Iinclude |
| | |
| | |
$(LIBDIR)d1x.res: d1x.rc | | $(LIBDIR)d1x.res: d1x.rc |
$(RC) /i include /fo $@ /r d1x.rc | | $(RC) /i include /fo $@ /r d1x.rc |
| | |
| | $(LIBDIR)d1x_res.o: d1x_res.rc |
| | windres --include include -o $@ $< |
| | |