Difference for arch/win32/makefile.nt from version 1.1 to 1.2


version 1.1 version 1.2
Line 4
 
Line 4
   
 OBJECTS = digi.$(OBJ) hmpfile.$(OBJ) ipx_win.$(OBJ) mono.$(OBJ) \  OBJECTS = digi.$(OBJ) hmpfile.$(OBJ) ipx_win.$(OBJ) mono.$(OBJ) \
         joyhh.$(OBJ) key.$(OBJ) mouse.$(OBJ) timer.$(OBJ) \          joyhh.$(OBJ) key.$(OBJ) mouse.$(OBJ) timer.$(OBJ) \
         winnet.$(OBJ) palw32.$(OBJ) serial.$(OBJ) joydefs.$(OBJ)          winnet.$(OBJ) serial.$(OBJ) joydefs.$(OBJ)
   
   !ifdef WGL_IO
   OBJECTS = $(OBJECTS) glinit.$(OBJ)
   !else
   OBJECTS = $(OBJECTS) palw32.$(OBJ)
 !ifdef D1XD3D  !ifdef D1XD3D
 OBJECTS = $(OBJECTS) pch.$(OBJ) win32.$(OBJ) scene.$(OBJ) texture.$(OBJ) winmain.$(OBJ)  OBJECTS = $(OBJECTS) pch.$(OBJ) win32.$(OBJ) scene.$(OBJ) texture.$(OBJ) winmain.$(OBJ)
 OBJECTS = $(OBJECTS) $(LIBDIR)d1x.res  OBJECTS = $(OBJECTS) $(LIBDIR)d1x.res
Line 13
 
Line 17
 SUBDIRS = d3dframe  SUBDIRS = d3dframe
 !else  !else
 OBJECTS = $(OBJECTS) init.$(OBJ) gr.$(OBJ)  OBJECTS = $(OBJECTS) init.$(OBJ) gr.$(OBJ)
   !endif
 !endif  !endif
   
 OUTPUT = $(LIBDIR)io.$(ARC)  OUTPUT = $(LIBDIR)io.$(ARC)

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line(s) removed in v.1.1 
line(s) changed
 line(s) added in v.1.2