// // GNOME Dashboard // // DefaultMatchRenderer.cs: The vanilla renderer for match types with // no type-specific renderer to call their own. Cold, lonely match // types. // // Author: // Nat Friedman // // Copyright (C) 2003 Nat Friedman // Copyright (C) 2004 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // using System; using System.Collections; //[assembly:Dashboard.MatchRendererFactory ("Dashboard.DefaultMatchRenderer")] namespace Beagle { class DefaultHitRenderer : HitRendererHtml { public DefaultHitRenderer () { type = "Default"; } protected override string HitsToHtml (ArrayList hits) { string html = ""; foreach (Hit hit in hits) html += HTMLRenderSingleHit (hit); return html; } private string HTMLRenderSingleHit (Hit hit) { if (hit ["Icon"] == null && hit ["Text"] == null) return ""; string html; html = String.Format ( "" + ""); if (hit ["Icon"] != null) html += String.Format ( " ", hit ["Action"], hit ["Icon"]); html += String.Format ("" + " " + "" + "
" + + " " + "   " + " {1}" + "
", hit ["Action"], hit ["Text"]); return html; } } }