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Packages that use us.asciiroth.client.terrain.decorators | |
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us.asciiroth.client.terrain | |
us.asciiroth.client.terrain.decorators | |
us.asciiroth.client.terrain.triggers | Triggers are a kind of decorator in software terms; they are a terrain that wraps and augments the behavior of any other terrain piece. |
Classes in us.asciiroth.client.terrain.decorators used by us.asciiroth.client.terrain | |
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Decorator
A base class for terrain types that can augment the behavior of another terrain, looking like that terrain but behaving differently. |
Classes in us.asciiroth.client.terrain.decorators used by us.asciiroth.client.terrain.decorators | |
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AgentDestroyer
When this decorator receives a color event, it destroys the agent at the given location, if there is one. |
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AgentGate
An agent gate decorates another terrain type and changes its behavior so that all agents except the player consider that cell impassable, and will not move through it. |
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ColorRelay
A terrain that looks like the terrain it decorates, and is for all purposes the terrain it looks like, but when it receives a color event, it triggers an event of a different color. |
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Decorator
A base class for terrain types that can augment the behavior of another terrain, looking like that terrain but behaving differently. |
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DualTerrain
Dual terrain is a composite terrain that holds two other terrains, only one of which is active at any given time. |
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EnergyTrapContainer
A container (chest or crate) that is trapped and explodes when opened. |
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Equipper
A utility terrain. |
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Flagger
A utility terrain. |
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Messenger
A utility terrain that shows a modal message. |
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Mimic
A mimic looks like one kind of terrain, but is entirely another kind of terrain in behavior. |
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PieceCreator
A utility terrain. |
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PitTrap
A hidden pit. |
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PlayerGate
A player gate decorates another terrain and tests to see if the player has a specific flag or item. |
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PoisonTrapContainer
A container (chest or crate) that is trapped and explodes when opened. |
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ResistancesTrapContainer
A container (chest or crate) that is trapped and explodes when opened. |
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SecretPassage
A very common kind of mimic, it looks like wall but actually it's a corridor. |
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Timer
A decorator that fires a color event periodically (you can specify how fast in frames). |
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TrapContainerBase
A container (chest or crate) that is trapped and explodes when opened. |
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Unequipper
A utility terrain. |
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Unflagger
A utility terrain. |
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WinGame
When this piece receives a color event, the player wins the game. |
Classes in us.asciiroth.client.terrain.decorators used by us.asciiroth.client.terrain.triggers | |
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Decorator
A base class for terrain types that can augment the behavior of another terrain, looking like that terrain but behaving differently. |
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0.7 | ||||||||
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© 2009 Alx Dark