2002.10.19 ~05 Blender web plugin problems The last compilation stretch is the Blender GamePlayer web plugin. The problem is that the plugin was initially developed using the API in Mozilla 1.0 (or earlier?). Debian unstable has the bins and dev files for moz 1.1. Problems at compile time. My options at this point are hacking on the plugin to use the 1.1 API (XPCOM in particular), fall back to moz 1.0 (via cvs), or abandon the compiling plugin altogether and concentrating on the preliminary ODE patch (physics engine) for Blender trunk. Oh, fwiw, the original collision-detection library in Blender, SOLID, had to be removed from the Open version due to licensing constraints. Yay proprietary license.