Friends

Open source incubator extraordinaire

Get your game on
Linux open source software:

I've worked on quite a few open source projects here and there over the past few years, so here's a quick list of some of the software I've contributed to.

  • Adonthell
  • BUILD Engine
  • FreeCNC
  • Tactical RPG Engine
  • ZSNES Emulator


  • Commercial Linux software:

    When I was working at Loki Software, I was involved with porting a number of Win32 games over to Linux. Here are a few of the titles that I worked on.

  • Deus Ex
  • Kohan: Immortal Sovereigns
  • Sid Meier's Alpha Centauri/Alien Crossfire
  • Unreal Tournament
  • Quake III


  • Embedded Linux software:

    While I was working in the inflight entertainment industry at Panasonic Avionics Corporation and eFlyte/DTI, I ported a large number of Windows PC games to embedded Linux platforms.

  • Alchemy (PopCap)
  • Astropop (PopCap)
  • Atomica (PopCap)
  • Bejeweled (PopCap)
  • Bejeweled 2 (PopCap)
  • Big Money (PopCap)
  • Bookworm (PopCap)
  • Chainz 2 (Mumbo Jumbo)
  • Dynomite (PopCap)
  • Equilibria (Mumbo Jumbo)
  • Feeding Frenzy (PopCap)
  • Gearz (Mumbo Jumbo)
  • Heavy Weapon (PopCap)
  • High Roller (Mumbo Jumbo)
  • IgglePop (PopCap)
  • Insaniquarium (PopCap)
  • Luxor (Mumbo Jumbo)
  • MadCaps (Mumbo Jumbo)
  • Mummy Maze (PopCap)
  • Noah's Ark (PopCap)
  • Pixelus (PopCap)
  • Pizza Frenzy (PopCap)
  • Power Chips (Mumbo Jumbo)
  • Seven Seas (PopCap)
  • Word Harmony (PopCap)
  • Zuma (PopCap)

    There are a few more commercial casual games on the list, but I can't remember them off the top of my head. I also developed a few game titles in-house like multiplayer Texas Holdem and Solitaire. Non-game software that I developed for the inflight market included some SATCOM communications applications (Live Text News and In-Flight Communicator) and a few SATCOM unit-test utilities here and there.



  • All materials copyright 1997-2009 by Andrew Henderson. This material may be distributed only subject to the terms and conditions set forth in the Open Publication License, v1.0 or later.