Rise of the Triad is a high quality, fast scrolling first-person perspective 3D action game. It includes a lot of destructive enemies, an arsenal of weapons from simple pistols to missile launchers, life-preserving armor, traps and ambushes galore.
WARNING: Rise of the Triad features wanton and gratuitous violence.
On December 22, 2002, the world was introduced to:
Rise of the Triad for Linux!
(and Win32, and OSX, and even DreamCast!)
On January 7, 2003, stable version 1.0 of Rise of the Triad for Linux has been released.
On July 11, 2008, lots of bug fixes, portability improvements and new features have found their way into the 1.1 release. Many changes have been ported over from the WinRott port (not WinRottGL but plain WinRott) with the high resolution software rendering support being the main feature of all these changes. Portability fixes include support for 64-bit and big-endian systems.
On June 26, 2009, version 1.1.1 has been released. This was merely a bugfix release that contained all the patches that have accumulated in Fedora and Debian during the previous year.
On Feb 21, 2012, version 1.1.2 has been released. This was another bugfix release that contained the Debian patches from the previous two and a half years; among them enabling the playback of demo files. Furthermore the build system has undergone a complete overhaul.
Enabling the use of UNICODE (instead of keyboard scancodes) for the cheat codes and names in the highscore table is considered the release goal for the next point release. Getting network play working is considered the release goal for the 2.0 version. Work on both of these projects has not yet begun, though...
In this context: Please send bug reports, questions, suggestions and comments to the Fedora or Debian maintainers of the respective rott packages in these distributions. Patches are always welcome. ;-)