Quake 2 IRC Channel - Monday Nov 14, 2005An IRC channel has been created for all things quake2!
Tune to #icculus.org/quake2 channel on freenode.org.
Thanks to Anders Storsveen for setting that up!
Quake 2 Source Browser! - Monday, Aug 29, 2005Nick Warne has been kind enough to set up an LXR source browser for the quake2 source. You can find this great resource here
Really Widescreen Q2 - Saturday, Aug 20, 2005Bryson Borg has a three head AGP and PCI GeForce 5200 setup on his Linux machine. Now running Quake 2 in ultra wide screen. Screen shots: A, B, C, D
He describes the following steps:
New Solaris Binaries - Friday , Apr 8, 2005Vincent Cojot has been kind enough to generate some new solaris binaries, check the files section below.
Bugfix release - Thursday, Jan 27, 2005I've packaged up a bugfix release of quake 2 version 0.16. Its available here: quake2-r0.16.1.tar.gz. It fixes an alsa compile bug and a few other things...
x86, x86_64 installers - Monday, Jan 10, 2005Andreas Schneider has been kind enough to build loki-install versions of quake2 for x86 and x86_64. You can try them at:
Thanks to Andreas for doing this!
Release 0.16! - Saturday, Jan 1st, 2005I am proud (well embarassed really that its been so long) to announce the release of Quake2 for Linux 0.16 aka "Sorry life got in the way...".
New features include:
Some people have reported mouse problems with the GLX renderer. If you experience these problems, try switching to SDL for the time being. The problems are being investigated.
Better Joystick in CVS - Tuesday, August 17, 2004Joystick support in Q2 has been modified to reflect the quake 2 documentation. This is currently in the head of CVS. I need to test it some more and then I'll make a new release (its been a while ;-P)
Brian Hook patch posted - Wednesday, March 5, 2003
Brian Hook recently prepared a large patch which fixes windows support and
cleans up the codebase for readability and other issues. Soon he will fork
the icculus.org quake2 codebase and start a new project. In the meantime, his
patch is available for download and
should apply cleanly to CVS.
RPMs, new Solaris packages available - Wednesday, December 4, 2002
Thanks to Vincent Cojot (Solaris) and Fabrice Colin (RPMs) we now have Solaris binaries and i386 RPMs available. Check out Downloads
Release 0.15 - A while ago...
Release 0.15 of Quake2 for linux is available below, the spark of death bug has been fixed in Q2Max!!! See downloads for binaries and source
CDless Installer for 0.13 - Friday, July 12, 2002
Release 0.13.1 - Friday, July 12, 2002
Release 0.13 - Wednesday, July 10, 2002
Installer for 0.12 - Thursday, June 13, 2002
New Release! - Tuesday, June 11, 2002
New Release! - Thursday, May 9, 2002
New Release! - Monday, April 1, 2002
Joystick Support in CVS - Tuesday, March 19, 2002
New Maintainer - Saturday, March 16, 2002 Hello, this is Brendan Burns, I'm going to be replacing Relnev as maintainer of Quake2 on Linux. Many thanks to him for his dedication, energy and coding to get this project started. Hopefully, I will do as as good a job.
Quake2 r0.9 - Sunday, March 10, 2002
+ X selection support (softx/glx only). + Mouse Wheel support (softx/glx). + CD Audio fixes. (W.P. van Paassen) + Swapped SDL buttons 2/3 to be correct. + Big Gun+save game crash fixed. + FreeBSD support. (Hampton Maxwell) + Mouse buttons 4/5 supported (sdl only). (Angelo Grossini) + IPv6 support. (Florent Parent) + Documentation updates.
Announcement - Sunday, March 3, 2002
If you think you have a clear, attainable, goal for this project and
definite that you are not
going to give up after one day/week/month, why not check out
Important Note: Any installer which includes the demo levels for Quake II must not be redistributed on any physical media. The demo levels for Quake II are still copyright Id Software. Anyone wishing to distribute the levels on physical media must contact Id directly.
svn co svn://svn.icculus.org/quake2/trunk/ quake2
Current stable tag is R_016
SVN may also be viewed online
Use the mailing list; send a blank email to email@example.com to subscribe. Feel free to discuss anything related to Quake 2.
My email address happens to be: b b u r n s [AT] i c c u l u s [DOT] o r g.
Webpage Design originally by: zakk at icculus.org (and then I screwed it up)