#include <tr_types.h>
Public Attributes | |
bit16 | value |
These are various commands associated with each animation; they are called "Bone1" in some documentation. They are varying numbers of bit16's packed into an array; the first of each set is the opcode, which determines how operand bit16's follow it. Some of them refer to the whole animation (jump and grab points, etc.), while others of them are associated with specific frames (sound, bubbles, etc.).