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objects/teleport.h

00001 #include "objects_common.h" 00002 00007 class Teleporter : public Object { 00008 public: 00009 Teleporter(Sint16 xpos=0, Sint16 ypos=0, const ParameterMap& param=ParameterMap()); 00010 virtual ~Teleporter(); 00011 static ParameterMap default_parameters; 00012 virtual bool act(Object* obj); 00013 private: 00017 SDL_Rect exit; 00018 Mix_Chunk* au_tele; 00019 };

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