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sndcache.h

00001 #ifndef DEF_SOUNDCACHE_H 00002 #define DEF_SOUNDCACHE_H 1 00003 00009 class SoundCache { 00010 public: 00011 SoundCache(); 00012 ~SoundCache(); 00017 Mix_Chunk* loadWAV(string soundfile); 00018 private: 00019 std::map<string,Mix_Chunk*> sndcache; 00020 }; 00021 00022 #endif

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