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Scenario Member List

This is the complete list of members for Scenario, including all inherited members.

areaScenario
backgroundScenario
bgimageScenario
checkPlace(const SDL_Rect &src, const SDL_Rect &dest) constScenario
currentmap (defined in Scenario)Scenario
failedScenario
finnishedScenario
getCharactersIn(Uint16 mask, const SDL_Rect &rect, bool touch=false, Uint16 radius=0, Uint16 dir=DIR_ALL) constScenario
getDirection(const SDL_Rect &src, const SDL_Rect &dest) constScenario
getObjectAt(Sint16 x, Sint16 y, Uint16 mask=ALL) constScenario
getObjectsIn(Uint16 mask, const SDL_Rect &rect, bool touch=false, Uint16 radius=0, Uint16 dir=DIR_ALL) const (defined in Scenario)Scenario
imgcacheScenario
loadMap(string mapname)Scenario
loadMap(Uint8 level=0) (defined in Scenario)Scenario
loadMapBuf(string mapname)Scenario
loadNextMap() (defined in Scenario)Scenario
loadScenario(string scenarioname)Scenario
mapbuf (defined in Scenario)Scenario
mapnameScenario
maps (defined in Scenario)Scenario
max_obj_numScenario
newMap(const ParameterMap &bg_parameters)Scenario
physicScenario
playerScenario
playlist (defined in Scenario)Scenario
poolScenario
reloadMap()Scenario
resetScenario() (defined in Scenario)Scenario
Scenario()Scenario
scenarionameScenario
sndcacheScenario
startScenario() (defined in Scenario)Scenario
winScenario() (defined in Scenario)Scenario
~Scenario() (defined in Scenario)Scenario


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