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Animation Member List

This is the complete list of members for Animation, including all inherited members.

allign_typeAnimation [protected]
Animation(const Image &abase_image, Uint16 aframes=1, BasePointType abp_type=BP_MD, Uint16 aanimation_type=ATYPE_LOOP, double afps=0, Uint16 astart_pos=0, AllignType aallign_type=AT_MD)Animation
Animation() (defined in Animation)Animation
animation_typeAnimation [protected]
base_frame_posAnimation [protected]
base_imageAnimation [protected]
base_posAnimation [protected]
bp_typeAnimation [protected]
checkAnim()Animation [protected]
cur_frame_numAnimation [protected]
cur_timeAnimation [protected]
durationAnimation [protected]
end_posAnimation [protected]
forwardAnimation [protected]
fpsAnimation [protected]
framesAnimation [protected]
getBaseFrame() constAnimation [virtual]
getDrawPos() constAnimation [virtual]
getFrame() constAnimation [virtual]
getFrameDim() constAnimation [virtual]
is_fixedAnimation [protected]
is_imageAnimation [protected]
is_runningAnimation [protected]
is_validAnimation [protected]
isFixed() constAnimation [inline, virtual]
isImage() constAnimation [inline, virtual]
isRunning() constAnimation [inline, virtual]
isValid() constAnimation [inline, virtual]
runAnim()Animation [virtual]
setBasePos(SDL_Rect *abase_pos)Animation [inline, virtual]
setFallBack(EmptyAnimationPtr *) (defined in Animation)Animation [inline, virtual]
setShift()Animation [protected]
shift_xAnimation [protected]
shift_y (defined in Animation)Animation [protected]
start_posAnimation [protected]
stopAnim()Animation [protected]
unsetBasePos()Animation [inline, virtual]
updateAnim(Uint16 dt)Animation [virtual]
~Animation() (defined in Animation)Animation [virtual]


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