Difference for main/inferno.c from version 1.13 to 1.14


version 1.13 version 1.14
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  * main() for Inferno     * main() for Inferno 
  *   *
  * $Log$   * $Log$
    * Revision 1.14  1999/10/08 10:48:03  donut
    * gl_alttexmerge default now
    *
  * Revision 1.13  1999/10/08 04:26:01  donut   * Revision 1.13  1999/10/08 04:26:01  donut
  * automap fix for high fps(including -niceautomap), -automap_gameres, and better -font* help   * automap fix for high fps(including -niceautomap), -automap_gameres, and better -font* help
  *   *
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  printf( "  -gl_texminfilt <f> %s\n","set GL_TEXTURE_MIN_FILTER (see readme.d1x)");   printf( "  -gl_texminfilt <f> %s\n","set GL_TEXTURE_MIN_FILTER (see readme.d1x)");
  printf( "  -gl_mipmap      %s\n","set gl texture filters to \"standard\" options for mipmapping");   printf( "  -gl_mipmap      %s\n","set gl texture filters to \"standard\" options for mipmapping");
  printf( "  -gl_simple      %s\n","set gl texture filters to gl_nearest for \"original\" look. (default)");   printf( "  -gl_simple      %s\n","set gl texture filters to gl_nearest for \"original\" look. (default)");
  printf( "  -gl_alttexmerge %s\n","use new texmerge, uses less ram");   printf( "  -gl_alttexmerge %s\n","use new texmerge, usually uses less ram (default)");
  printf( "  -gl_stdtexmerge %s\n","use old texmerge (default)");   printf( "  -gl_stdtexmerge %s\n","use old texmerge, uses more ram, but _might_ be a bit faster");
  printf( "  -gl_voodoo      %s\n","force fullscreen mode only");   printf( "  -gl_voodoo      %s\n","force fullscreen mode only");
  printf( "  -gl_16bittextures %s\n","attempt to use 16bit textures");   printf( "  -gl_16bittextures %s\n","attempt to use 16bit textures");
 #ifdef OGL_RUNTIME_LOAD  #ifdef OGL_RUNTIME_LOAD

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