Difference for main/gameseq.c from version 1.6 to 1.7


version 1.6 version 1.7
Line 19
 
Line 19
  * Routines for EndGame, EndLevel, etc.   * Routines for EndGame, EndLevel, etc.
  *    *
  * $Log$   * $Log$
    * Revision 1.7  1999/11/21 14:05:00  sekmu
    * observer mode
    *
  * Revision 1.6  1999/10/07 02:27:14  donut   * Revision 1.6  1999/10/07 02:27:14  donut
  * OGL includes to remove warnings   * OGL includes to remove warnings
  *   *
Line 360
 
Line 363
 #include "script.h"  #include "script.h"
 #endif  #endif
   
   //added on 11/20/99 by Victor Rachels to add observer mode
   #include "observer.h"
   //end this section addition - VR
   
   
 void init_player_stats_new_ship();  void init_player_stats_new_ship();
 void copy_defaults_to_robot_all(void);  void copy_defaults_to_robot_all(void);
 int AdvanceLevel(int secret_flag);  int AdvanceLevel(int secret_flag);
Line 398
 
Line 406
  Assert( Player_num > -1 );   Assert( Player_num > -1 );
  Assert( Players[Player_num].objnum > -1 );   Assert( Players[Player_num].objnum > -1 );
  ConsoleObject = &Objects[Players[Player_num].objnum];   ConsoleObject = &Objects[Players[Player_num].objnum];
  Assert( ConsoleObject->type==OBJ_PLAYER );          //added/edited on 11/20/99 by Victor Rachels to add observer mode
           Assert( ConsoleObject->type==OBJ_PLAYER ||
                  (ConsoleObject->type==OBJ_GHOST && I_am_observer));
           //end this section edit - VR
   
  Assert( ConsoleObject->id==Player_num );   Assert( ConsoleObject->id==Player_num );
 }  }
   

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line(s) removed in v.1.6 
line(s) changed
 line(s) added in v.1.7