version 1.2 | | version 1.3 |
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* Font declarations for the game,. | | * Font declarations for the game,. |
* | | * |
* $Log$ | | * $Log$ |
| | * Revision 1.3 1999/11/20 10:05:17 donut |
| | * variable size menu patch from Jan Bobrowski. Variable menu font size support and a bunch of fixes for menus that didn't work quite right, by me (MPM). |
| | * |
* Revision 1.2 1999/10/08 00:57:03 donut | | * Revision 1.2 1999/10/08 00:57:03 donut |
* variable GAME_FONT | | * variable GAME_FONT |
* | | * |
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#define GFONT_MEDIUM_3 3 | | #define GFONT_MEDIUM_3 3 |
#define GFONT_SMALL 4 | | #define GFONT_SMALL 4 |
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extern grs_font *game_font; | | #define GAME_FONT (Gamefonts[GFONT_SMALL]) |
//#define GAME_FONT (Gamefonts[GFONT_SMALL]) | | |
#define GAME_FONT (game_font) | | |
#define HELP_FONT (Gamefonts[GFONT_MEDIUM_1]) | | #define HELP_FONT (Gamefonts[GFONT_MEDIUM_1]) |
#define MENU_FONT (Gamefonts[GFONT_MEDIUM_1]) | | #define MENU_FONT (Gamefonts[GFONT_MEDIUM_1]) |
#define SCORES_FONT (Gamefonts[GFONT_MEDIUM_1]) | | #define SCORES_FONT (Gamefonts[GFONT_MEDIUM_1]) |
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void gamefont_init(); | | void gamefont_init(); |
void gamefont_close(); | | void gamefont_close(); |
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| | char *gamefont_curfontname(int gf); |
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void gamefont_choose_game_font(int scrx,int scry); | | void gamefont_choose_game_font(int scrx,int scry); |
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