Difference for main/gamefont.h from version 1.2 to 1.3


version 1.2 version 1.3
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  * Font declarations for the game,.   * Font declarations for the game,.
  *    *
  * $Log$   * $Log$
    * Revision 1.3  1999/11/20 10:05:17  donut
    * variable size menu patch from Jan Bobrowski.  Variable menu font size support and a bunch of fixes for menus that didn't work quite right, by me (MPM).
    *
  * Revision 1.2  1999/10/08 00:57:03  donut   * Revision 1.2  1999/10/08 00:57:03  donut
  * variable GAME_FONT   * variable GAME_FONT
  *   *
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 #define GFONT_MEDIUM_3 3  #define GFONT_MEDIUM_3 3
 #define GFONT_SMALL 4  #define GFONT_SMALL 4
   
 extern grs_font *game_font;  #define GAME_FONT (Gamefonts[GFONT_SMALL])
 //#define GAME_FONT (Gamefonts[GFONT_SMALL])  
 #define GAME_FONT (game_font)  
 #define HELP_FONT (Gamefonts[GFONT_MEDIUM_1])  #define HELP_FONT (Gamefonts[GFONT_MEDIUM_1])
 #define MENU_FONT (Gamefonts[GFONT_MEDIUM_1])  #define MENU_FONT (Gamefonts[GFONT_MEDIUM_1])
 #define SCORES_FONT (Gamefonts[GFONT_MEDIUM_1])  #define SCORES_FONT (Gamefonts[GFONT_MEDIUM_1])
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 void gamefont_init();  void gamefont_init();
 void gamefont_close();  void gamefont_close();
   
   char *gamefont_curfontname(int gf);
   
 void gamefont_choose_game_font(int scrx,int scry);  void gamefont_choose_game_font(int scrx,int scry);
   

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