Difference for main/gamefont.h from version 1.1 to 1.2


version 1.1 version 1.2
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  * Font declarations for the game,.   * Font declarations for the game,.
  *    *
  * $Log$   * $Log$
  * Revision 1.1  1999/06/14 22:12:22  donut   * Revision 1.2  1999/10/08 00:57:03  donut
  * Initial revision   * variable GAME_FONT
    *
    * Revision 1.1.1.1  1999/06/14 22:12:22  donut
    * Import of d1x 1.37 source.
  *   *
  * Revision 2.0  1995/02/27  11:31:09  john   * Revision 2.0  1995/02/27  11:31:09  john
  * New version 2.0, which has no anonymous unions, builds with   * New version 2.0, which has no anonymous unions, builds with
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 #define GFONT_MEDIUM_3 3  #define GFONT_MEDIUM_3 3
 #define GFONT_SMALL 4  #define GFONT_SMALL 4
   
 #define GAME_FONT (Gamefonts[GFONT_SMALL])  extern grs_font *game_font;
   //#define GAME_FONT (Gamefonts[GFONT_SMALL])
   #define GAME_FONT (game_font)
 #define HELP_FONT (Gamefonts[GFONT_MEDIUM_1])  #define HELP_FONT (Gamefonts[GFONT_MEDIUM_1])
 #define MENU_FONT (Gamefonts[GFONT_MEDIUM_1])  #define MENU_FONT (Gamefonts[GFONT_MEDIUM_1])
 #define SCORES_FONT (Gamefonts[GFONT_MEDIUM_1])  #define SCORES_FONT (Gamefonts[GFONT_MEDIUM_1])
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 void gamefont_init();  void gamefont_init();
 void gamefont_close();  void gamefont_close();
   
   void gamefont_choose_game_font(int scrx,int scry);
   
 #endif  #endif
    

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