version 1.2 | | version 1.3 |
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| | |
* Constants & prototypes which pertain to the game only | | * Constants & prototypes which pertain to the game only |
* | | * |
* $Log$ | | * $Log$ |
| | * Revision 1.3 1999/08/05 22:53:41 sekmu |
| | * |
| | * D3D patch(es) from ADB |
| | * |
* Revision 1.2 1999/07/10 02:59:07 donut | | * Revision 1.2 1999/07/10 02:59:07 donut |
* more from orulz | | * more from orulz |
* | | * |
| | |
extern grs_canvas VR_render_sub_buffer[2]; // Two sub buffers for left/right eyes. | | extern grs_canvas VR_render_sub_buffer[2]; // Two sub buffers for left/right eyes. |
extern grs_canvas VR_screen_pages[2]; // Two pages of VRAM if paging is available | | extern grs_canvas VR_screen_pages[2]; // Two pages of VRAM if paging is available |
extern grs_canvas VR_screen_sub_pages[2]; // Two sub pages of VRAM if paging is available | | extern grs_canvas VR_screen_sub_pages[2]; // Two sub pages of VRAM if paging is available |
| | extern grs_canvas *VR_offscreen_menu; // The offscreen data buffer for menus |
| | |
void game_init_render_buffers (int screen_mode, int render_max_w, int render_max_h, int use_paging, int render_method, int compatible_menus); | | void game_init_render_buffers (int screen_mode, int render_max_w, int render_max_h, int use_paging, int render_method, int compatible_menus); |
extern int maxfps; | | extern int maxfps; |