version 1.1 | | version 1.2 |
---|
| | |
* Globals for editor. | | * Globals for editor. |
* | | * |
* $Log$ | | * $Log$ |
* Revision 1.1 1999/06/14 22:02:51 donut | | * Revision 1.2 2003/03/09 06:34:09 donut |
* Initial revision | | * change byte typedef to sbyte to avoid conflict with win32 byte which is unsigned |
| | * |
| | * Revision 1.1.1.1 1999/06/14 22:02:51 donut |
| | * Import of d1x 1.37 source. |
* | | * |
* Revision 2.0 1995/02/27 11:35:52 john | | * Revision 2.0 1995/02/27 11:35:52 john |
* Version 2.0! No anonymous unions, Watcom 10.0, with no need | | * Version 2.0! No anonymous unions, Watcom 10.0, with no need |
| | |
| | |
int Draw_all_segments; // Set to 1 means draw_world draws all segments in Segments, else draw only connected segments | | int Draw_all_segments; // Set to 1 means draw_world draws all segments in Segments, else draw only connected segments |
| | |
byte Vertex_active[MAX_VERTICES]; // !0 means vertex is in use, 0 means not in use. | | sbyte Vertex_active[MAX_VERTICES]; // !0 means vertex is in use, 0 means not in use. |
| | |
int N_selected_segs=0; // Number of segments found at Selected_segs | | int N_selected_segs=0; // Number of segments found at Selected_segs |
short Selected_segs[MAX_SELECTED_SEGS]; // List of segment numbers currently selected | | short Selected_segs[MAX_SELECTED_SEGS]; // List of segment numbers currently selected |
| | |
| | |
int Show_axes_flag=0; // 0 = don't show, !0 = do show coordinate axes in *Cursegp orientation | | int Show_axes_flag=0; // 0 = don't show, !0 = do show coordinate axes in *Cursegp orientation |
| | |
byte Been_visited[MAX_SEGMENTS]; // List of segments visited in a recursive search, if element n set, segment n done been visited | | sbyte Been_visited[MAX_SEGMENTS]; // List of segments visited in a recursive search, if element n set, segment n done been visited |
| | |
// Variables global to this editor.c and the k?????.c files. | | // Variables global to this editor.c and the k?????.c files. |
uint Update_flags = UF_ALL; //force total redraw | | uint Update_flags = UF_ALL; //force total redraw |