Difference for ./compile.txt from version 1.7 to 1.8


version 1.7 version 1.8
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              ftp://agnes.dida.physik.uni-essen.de/home/janjaap/mingw32/newnew/               ftp://agnes.dida.physik.uni-essen.de/home/janjaap/mingw32/newnew/
              (binutils,make,mingw32,win32api)               (binutils,make,mingw32,win32api)
             DX5 for mingw32  http://www.ozemail.com.au/~peterhawkins/              DX5 for mingw32  http://www.ozemail.com.au/~peterhawkins/
        for OpenGL build, you also need: ftp://www.pyropilots.org/pub/d1x/wglheaders.zip
   These are FREE resources, download links are available on the D1X website.    These are FREE resources, download links are available on the D1X website.
   
   -copy defines.in to defines.mak    -copy defines.in to defines.mak
   -edit defines.mak    -edit defines.mak
    -comment ENV_DJGPP = 1     -comment ENV_DJGPP = 1
    -comment the dos sound options     -comment the dos sound options
    -uncomment ENV_MINGW32 = 1     -uncomment ENV_MINGW32 = 1 or ENV_CYGWIN = 1 (depending upon which you have)
      -for OpenGL: uncomment WGL_IO = 1, and OGL_RUNTIME = 1
      -optional: if dx5 headers aren't in standard seach path, set DXBASE option.
   -run make from the d1x root directory    -run make from the d1x root directory
   
   
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    -uncomment NO_ASM = 1     -uncomment NO_ASM = 1
    -uncomment ENV_MSVC = 1     -uncomment ENV_MSVC = 1
    -uncomment D1XD3D = 1      -uncomment D1XD3D = 1
    -uncomment D3DBASE     -uncomment DXBASE
    -edit the d3dbase value to match your installed directx sdk directory     -edit the dxbase value to match your installed directx sdk directory
   -run nmake /f makefile.nt from the d1x root directory    -run nmake /f makefile.nt from the d1x root directory
   
   

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